In other news, something I did along the way sped my maze generator by about 20 ticks. I'm getting consistent readings of 180 to 205 ticks, rather than the 200+ I was getting before. Interesting.
Not much to say. Entity refactoring is breaking stuff that I have to fix as I go, and I'm about ready to just drop it and take a break and/or keep tweaking the rest of it.
In other news, something I did along the way sped my maze generator by about 20 ticks. I'm getting consistent readings of 180 to 205 ticks, rather than the 200+ I was getting before. Interesting.
In other news, something I did along the way sped my maze generator by about 20 ticks. I'm getting consistent readings of 180 to 205 ticks, rather than the 200+ I was getting before. Interesting.
Previous Entry
Some small fixes/changes
Next Entry
A short interlude
Advertisement
Latest Entries
Ah, me
1392 views
Happy birthday to me!
1431 views
Short update on Nucleus
1299 views
matt_j is gonna kill me
1199 views
At a Snail's Pace
1281 views
Cripes 2.0: Easing off the hiatus
1085 views
AdLib scrapped
1222 views
AdLib
1275 views
An idea which I can't really do much with
1067 views
Verrrry short hiatus from Cripes! 2.0
1096 views
Advertisement