And here's the final bit, the extro part. Never have the player play through your whole game and put "Game Over" there. At the minimum a nice message is required
And yes, it's symbolic at 98, since there's always some bugs left to fix. The last two steps will be mostly bug fixes.
Since it's the extro (and not even particularely impressing) I'll refrain to show the screenshot (and the code update)
Just for explanation, to hide the sprite behind some chars there's a priority bit. This is used to hide the main object when it goes behind the hills.
step98.zip
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A C64 Game - Step 97
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A C64 Game - Step 99
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