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Demo update! Version 0.1.2: Quests, roles, reputation, new UI

posted in Zuurix for project Light of the Locked World
Published November 20, 2019 Imported
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This demo update contains over 4 months of changes.

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Quests
The game now has two short quests with a bit of lore and adventure.

Roles
Gain XP and level up.

Town of Locul
Visit the first town of the game!

Improved mouse and keyboard controls
Now player 1 can use both keyboard and mouse for maximum comfort.

Improved graphics
Added shadows, improved assets.

Warning: Shadows may severely slow down or even crash the game - if that is the case turn off shadows in the options before starting the game.

New UI
New style, new tooltip system, new HUD, game log.

Expanded and improved the first area
New enemy NPCs, bags and crates with loot, more content.

Character improvements
Better NPC AI, NPC chatter system, character interaction system.

Faction reputation system
The first three factions have been implemented: Rogue, Neutral, and Locul. You can gain Locul reputation by completing one of the quests, and you lose reputation by stealing from and attacking Locul's citizens. If your reputation drops below -99, Locul's guards will start attacking you.

Current goal
Combat 4.0!
The previous demo had combat 2.0 - position based combat. Later I created combat 3.0, but it wasn't fun, so I had to remove it and leave combat as it is now.
Now I'm going to work on combat until I'm happy with it.

Feedback form
As always, I'm looking for feedback.
If you got any, you can fill this form:
Link >>[forms.gle]

Have fun!

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