Here is a horribly colored, random-light, random-height, 100x100(mostly occluded but not yet clipped) tile, example of using the positions/height/light data points to draw an isometric map with height, I think this style is gonna work great!
🎉 Celebrating 25 Years of GameDev.net! 🎉
Not many can claim 25 years on the Internet! Join us in celebrating this milestone. Learn more about our history, and thank you for being a part of our community!
Let there be height!
Here is a horribly colored, random-light, random-height, 100x100(mostly occluded but not yet clipped) tile, example of using the positions/height/light data points to draw an isometric map with height, I think this style is gonna work great!
Here is a horribly colored, random-light, random-height, 100x100(mostly occluded but not yet clipped) tile, example of using the positions/height/light data points to draw an isometric map with height, I think this style is gonna work great!
Advertisement
Latest Entries
Whoa, it's dusty in here
2323 views
Porting Static:IT - C++ to HTML5
3602 views
What am I up to?
3158 views
96 Mill is now on Steam!
3414 views
First Youtube Review of 96 MILL
3621 views
First Youtube Review of 96 MILL
3616 views
96 MILL Released!
3319 views
96 Mill Nearing Completion
2932 views
Advertisement