Anyhow, It is no longer enjoyable to keep everyone up-to-date here, so instead I will keep my development notes and statements elsewhere.
I appologize to those who are genuinely interested in Project 2 and it's development but I have come to the conclusion that for some people I can do no right, and that my methods should be negatively questioned and attacked especialy by those who are least qualified to make such assertions.
This journal is closed until further notice,
Good luck with your projects.
Raymond Jacobs
Owner - Ethereal Darkness Interactive
/me reads the comments from the previous entry.
/me still has a big question mark over his head.
As I recall, you thought the dancing duckies in my game looked horrid. As a response to your negative review, should I have shut down my journal and refused to allow people to look at Duck Tiles ever again?
Heckno. All feedback is important. Laudatory feedback is the least important, as it imparts no suggestions for improvement. Intensely negative feedback is better, as it at least can point you in a proper direction. Mildly negative feedback is worth its weight in gold, as it can point you in a clear direction for improvement.
In short, grow a thicker skin. IMHO, your new pictures looked great. Much better than MW, actually. I was interested in seeing how the stuff would piece together given its rather odd lighting, so I was withholding further comment until then.
If you received constructive criticism, thank the criticizer greatly for it. If you received destructive criticism with no suggestion for improvement, then ignore it. If you received only laudatory criticism, then and only then should you consider shutting down further feedback, as it is of no worth.
Now get back to work. You've got a game to write, goldurnya.