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Radial Menus are almost complete, curently rendering and traversing works, next stop, getting the buttons to do somthing, this will be done first and foremost via boost::bind, higher level subclasses will be made for other specific functionality.
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Some radial menu action
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Comments
January 15, 2006 09:26 PM
If I click on a button, is the menu replaced by its sub-menu? If so, how do I return back? How do these menus fit together?
They look freakin awesome, by the by.
They look freakin awesome, by the by.
January 15, 2006 11:41 PM
yup there are a few different 'bottle cap' icon bases
when you select an item, if it has children
that item becomes the central node and it's children fan out
clicking the central node steps you back one, to the menu you were previously in.
steping back on the root note causes the menu to close.
when you select an item, if it has children
that item becomes the central node and it's children fan out
clicking the central node steps you back one, to the menu you were previously in.
steping back on the root note causes the menu to close.
January 15, 2006 11:44 PM
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The ten circles for the volume might be a bit too much though; that circle is pretty large.
Have you drawn each of those "bottle cap" menu item circles separately, as they seem subtly different for each menu item?