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Comments
johnhattan
I haven't gotten out my pixel ruler yet, but looking at your character's height, the fact that she's not standing straight up, and the height of the doors, that chick is at least 6 feet 6 inches tall.
February 26, 2006 05:08 PM
I said this once and I'll say it again..
Look at the buildings' shadows, they go towards the bottom right.
Look at the person and the trees' shadows, they go towards the top right.
You once said you model these 'models' and then just use renders of them in game, just do a RE RENDER of those building shadows.
Look at the buildings' shadows, they go towards the bottom right.
Look at the person and the trees' shadows, they go towards the top right.
You once said you model these 'models' and then just use renders of them in game, just do a RE RENDER of those building shadows.
February 26, 2006 05:48 PM
February 26, 2006 06:07 PM
I asked him the other day if the doors opened, he said no. But he said he might add that later on....maybe
February 26, 2006 06:34 PM
Heh I see now you've fixed the shadows, looks good now.
EDIT: it also appears you made her shorter, =)
EDIT: it also appears you made her shorter, =)
February 26, 2006 11:06 PM
February 26, 2006 11:44 PM
February 27, 2006 12:56 AM
Quote: EDIT: it also appears you made her shorter, =)I noticed that too. History's being revised right in front of our eyes.
Now if I can just figure out what that really dark sand is. Presumably a recent oil slick is part of the plot :)
February 28, 2006 12:25 PM
Lol, im thinking its supposed to represent the path and such. I told him to fix it up but it looks alright after you get used to it I guess (once you realize its not a shadow lol)!
February 28, 2006 06:06 PM
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