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display list in complex project
it''s the first time that i do a program in c++ that is more than one file.
i want to create a display list,store it in a file and recall it from the main program.
how can this be done?
can someone give me an example?
You could store the Display list function in a header file which is what I do. It helps keep everything nice and tidy.
GLvoid BuildLists() - Name of the function
glNewList(Object, GL_COMPILE); - Name Of Display List
To call Display List House then just simply call this line in your main program:
glCallList(Object);
Oh and don''t forget to include your header file at the top of your main program like this:
#include "DisplayLists.h" - Name Of your header file
Hope this helps you out.
GLvoid BuildLists() - Name of the function
glNewList(Object, GL_COMPILE); - Name Of Display List
To call Display List House then just simply call this line in your main program:
glCallList(Object);
Oh and don''t forget to include your header file at the top of your main program like this:
#include "DisplayLists.h" - Name Of your header file
Hope this helps you out.
You could store the Display list function in a header file which is what I do. It helps keep everything nice and tidy.
GLvoid BuildLists() - Name of the function
glNewList(Object, GL_COMPILE); - Name Of Display List
To call Display List House then just simply call this line in your main program:
glCallList(Object);
Oh and don''t forget to include your header file at the top of your main program like this:
#include "DisplayLists.h" - Name Of your header file
Hope this helps you out.
GLvoid BuildLists() - Name of the function
glNewList(Object, GL_COMPILE); - Name Of Display List
To call Display List House then just simply call this line in your main program:
glCallList(Object);
Oh and don''t forget to include your header file at the top of your main program like this:
#include "DisplayLists.h" - Name Of your header file
Hope this helps you out.
You could store the Display list function in a header file which is what I do. It helps keep everything nice and tidy.
GLvoid BuildLists() - Name of the function
glNewList(Object, GL_COMPILE); - Name Of Display List
To call Display List House then just simply call this line in your main program:
glCallList(Object);
Oh and don''t forget to include your header file at the top of your main program like this:
#include "DisplayLists.h" - Name Of your header file
Hope this helps you out.
GLvoid BuildLists() - Name of the function
glNewList(Object, GL_COMPILE); - Name Of Display List
To call Display List House then just simply call this line in your main program:
glCallList(Object);
Oh and don''t forget to include your header file at the top of your main program like this:
#include "DisplayLists.h" - Name Of your header file
Hope this helps you out.
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