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Where do I start from here???? I'm lost... help me??
Long way to go then...
Well. Got To go read now.
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good luck
-Rho
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DirectX 7.0 documentation only takes like 1700 pages to print when downloaded so its a good reference guide. And who hasn't got a decent laser at home today?
But get all articles on AI you can get and make them on papercopies, and don't forge routines like collisiondetection and such depending on your game.
But if you are new to windows programming you definitaly have too getCharles Parzold's book: Programming Windows 95 (maybe a new book will come for W2000).
And I will recommend ever gamedesigners to get the knowledge of OpenGL and read these books:
OpenGl Programming Guide by Woo Neider, Davis Shreiner at Addison Wesley (3rd edition): ISBN: 0-201-60458-2
OpenGL Reference Manual, Addison Wesley (2nd edition): ISBN: 0-201-46140-4
And for ALL W95 programmers: OpenGl programming for Windows 95 and Windows NT by Ron Fosner, Addisone Wesley: ISBN: 0-201-40709-4