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increasing the width of lines
how can I increase the width of lines in wireframe mode? Is there any command to display textures using in the scene?
glLineWidth(GLgfloat width); will take care of the line width.
regarding the second part in your question, could you elaborate a little more on that, normally you use glBindTexture and all that, but i am not entierly sure if that is what you want to do.
regarding the second part in your question, could you elaborate a little more on that, normally you use glBindTexture and all that, but i am not entierly sure if that is what you want to do.
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