Did you make sure they're at the top? In other words, if they aren't at the top of the list, it will include an old "ddraw.h", which won't define the DX7 stuff.
Send me email if you need more details...
------------------
-Kentamanos
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Did you make sure they're at the top? In other words, if they aren't at the top of the list, it will include an old "ddraw.h", which won't define the DX7 stuff.
Send me email if you need more details...
------------------
-Kentamanos
#include "ddraw.h"
#include "d3drm.h"
Next, make sure the DirectX include directory has been added to the include directory path list in the project settings. Make sure it appears before, or takes precedence over, the default MSVC++ include directory, or you'll include the wrong version of the headers.
[This message has been edited by CodeDemon (edited November 23, 1999).]
#ifndef WIN32_LEAN_AND_MEAN
#define WIN32_LEAN_AND_MEAN
#endif
//-----------------------------------------------------------------------------
// Include files
//-----------------------------------------------------------------------------
#include
#include
LPDIRECTDRAW7 pDD;
...
When I try to compile, the compiler stop itself with these 3 errors:
1.error C2146: syntax error : missing ';' before identifier 'pDD'
2.error C2501: 'LPDIRECTDRAW7' : missing storage-class or type specifiers
3.fatal error C1004: unexpected end of file found
Error executing cl.exe.
This happen also trying to compile the samples source. Please I need a real help.
Can anybody help me?
I looked in the samples and I see that the object declaration is like I written.
I'm going crazy.
Thank you!
I would also NOT recommend including .lib files by adding them to your project as files. Instead, go to Project/Settings/Link and add them to the end of the library include list. You also may need to include dxguid.lib, as that is a common mistake that people make.
Also, #include "ddraw.h" is not the preferred way either. You want to use what Dbdj had originally but was cut out by the message board (the message board sees < and > as HTML tag markers and takes them out)
code:#include < ddraw.h >
- Splat
[This message has been edited by Splat (edited November 23, 1999).]
[This message has been edited by Splat (edited November 23, 1999).]