Hello. I am having trouble making a simple example in libgdx. I want to make use of friction joints in order to simulate floor friction in top-down games but I can't get it to work. I asked about this in Stack Overflow but since I am not getting response I wanted to try here.
This is the link of the question: http://stackoverflow.com/questions/37208634/libgdx-box2d-friction-joint-not-working
Cheers.