A project to create a space 4x open source game foundation on the Unity 3d game engine with turn based empire management and real time space combat. The project was born out of the potential of the Stardrive games, and the frustration with lack of quality modding support.
I am currently rebuilding the UI using Unity's GameObject UI system; I was previously building the UI with immediate mode. I could use a hand with building the new UI, which would not require any programming knowledge. The UI only needs to be functional since it will be easy to go back and make it look nice later.
Engine: Unity 3D
Language: C#
License: Standard MIT, effectively public domain.
Video:
IndieDB page: http://www.indiedb.com/games/open-space-4x
Github Repository: https://github.com/McShooterz/OpenSpace4x
Discord: https://discord.gg/3p6cE
Design Document: https://docs.google.com/document/d/1K4y6vlGxSVJdmZG6q5_jSJNDECroig1qqhD3pc3-Xw0/edit#