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Server appears to lag behind client every few frames

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11 comments, last by hplus0603 6 years, 1 month ago

So, it turns out I'm a bit of an imbecile. I was just telling you how chrono can use nanoseconds. I was using microseconds in the game. It appears to work now. Further testing will be required, no doubt. I'm just going to be in the idiot corner, hating myself.

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Good judgment comes from experience.

Experience comes from bad judgment.

Welcome to software development, where stuffing a double precision value into a 16-bit integer blows up half a billion dollars of rockets: 

 

The process of software engineering involves figuring out how to reduce the scope and frequency of failures. You can never fully eliminate them!

enum Bool { True, False, FileNotFound };

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