Hi Guys,
I'm doing two things. One I have a proof of concept for school. Second I'm in the midst of writing a game design document for a real-world gacha game for my future dev studio.
I'm looking for your opinions on what would be the most innovative feature you've ever seen in a gacha game. I'm not looking to copy another game. I'm looking for ideas where there are opportunities for innovation.
So, what's you favorite gacha innovation?
Thanks,
Jake
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What's the most innovative feature you've ever seen in a gacha game?
Ulala Idle Adventure has a really interesting combat and some pretty innovative upgrade systems. I guess its not a typical gotcha game as you're not pulling for characters (though you do pull for skills), but its still a mobile rpg so it shares a lot of similarities with gotchas.
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