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Looking for a good coder to help with a Half-Life Mod *READ*
Hello,
i am looking for a coder to help work on a half-life mod. We have artists and mappers and are basically in need of a really good "Lead Coder". The idea is extremely original and will require work, but it will be more then worth it. It will be time well spent on a game that is going to be a big success. Get ahold of me for details. Or if your a modeler or mapper as well (we can always use good modelers/mappers 8-) ).
AIM = OneMisspentYouth
Email = ag3ntn3wbi3@aol.com
MSN = OneMisspentYouth (@hotmail.com)
ICQ = 93982677
Thanks
//o---------------o
// My Life
//o---------------o
#include <iostream>
using std::cout
using std::cin
if (inSchool == me)
{
cout << "What the HELL AM I DOING HERE!!.\n"
cin >> NULL
}
if (meAtSchool != sleeping)
{
cout << "hmm i wonder if i could code this.." << code<< "\n."
}
if (meAtschool < meAtHome)
}
me = coding + learningAboutCoding
}
Im willing to sacrefice some time for mapping.
Im doing mostly detailed/Candy Maps (mapping for the eye), but i can also do some low r_speed maps for battling.
Just tell what you need. :D
In other words: Im inn!
This is a signature.
Im doing mostly detailed/Candy Maps (mapping for the eye), but i can also do some low r_speed maps for battling.
Just tell what you need. :D
In other words: Im inn!
This is a signature.
This topic is closed to new replies.
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