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Latest monster Activity
We all know what makes a bad monster in a horror game. From silly appearances that end up being more comical than scary to frustrating behavior that makes us want to put down the controller and walk away, there are plenty of…
Bluezone Corporation releases 'Biohazard - Organic Textures and Ambiences', a new sound library covering a wide range of meticulously designed creature sound effects and ambiences. Created with a vast selection of high quality recordings, this sound library contains 163 scary monster and creature t…
[delete me]
'Cave Creature Sound Effects' from Bluezone is a collection of 180 carefully recorded and designed organic creature sound effects and cave ambiences. This impressive sound library provides a wide selection of brutal monster attack sounds, detailed movements, heavy stomps and large footsteps, gurgle…
Hi, I would be interested in having a better overview of the needs of the project
I'm a Programmer, I have some experience with games.
I wanted to create a horror game that is different to many classical horror settings like hauted houses, spooky forests or abandoned farms. Why don´t walk the streets of a Victorian Era city with some Jack-the-Ripper-feeling?The main problem was how to populate the city. Won´t it kill the players f…