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Progress...

Published December 31, 2006
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It doesn't look like much, but it's actually representative of a lot of work.

I have a mostly working skybox, an object handler class, a model class with working shaders, a base camera object that I still need to work on so that I can manipulate it easier.

I still have a lot to work on, but it feels good to make progress and to work on something.

I think I'm going to hit the sack and work on it some more in the morning.
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