It doesn't look like much, but it's actually representative of a lot of work.
I have a mostly working skybox, an object handler class, a model class with working shaders, a base camera object that I still need to work on so that I can manipulate it easier.
I still have a lot to work on, but it feels good to make progress and to work on something.
I think I'm going to hit the sack and work on it some more in the morning.
I've thought about XNA and C# but right I'm just going to pass. There are so many things I'd like to do but I need to get caught up first.
Good luck with your game engine, I'd love to more of your progress.
Keep it up.