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Devlog #2 - Working On My Pixel Art...

Published December 12, 2023
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When planning my game I decided it was gonna be a pixel art indie game. The problem with its planned art style, however, is that I suck at pixel art and had little, if any, knowledge of how create pixel art that doesn’t make you wanna vomit and bleach your eyes out.

I wanted my pixel art to be as appealing as this-

So I started practicing and I think my pixel art skills have really improved-

I drew two NPCs, a fence, an enemy, a carrot and an inventory.

I was pretty happy and proud of myself but, of course, there’s still room for improvement so I’ll continue practicing.

I also plan on releasing builds of the game on Github and here, too, and publishing the full game and possible demo on Itch.io.

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